“A problem clearly defined is a problem half solved.” - Charles Kettering.
This project gave me the first opportunity to plan and direct each step of the design process.
It also enabled me to realize the importance of prototype testing for
exploring new design concepts and putting the user concerns into
consideration.
Design Hill
“The solution should be simple, easy to use and allow users to quickly place orders with minimal effort .”
User Journey Requirements:
As a user I should be able to easily place a food orderAs a user I can view full menu
As a user I should be able to customize any order
As a user I should be able to pick a location (for pick up) and set a time when to place my order
As a user (as a repeat customer) I should be able to re-order previous items with minimal clicks (think thumb punch, holding phone in one hand)
As a user I should be able to create an account to save credit card info and order history
As a user I should be able to pay using Apple Pay
Because of this project, I realized the importance of prototype testing for
exploring new design concepts and putting the user concerns into
consideration.
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